Introduction
Camel_Ass_Hunter is a fast and audio-based arcade game. You’re placed in a desert and must step on as many camel butts as possible within 5 minutes. Camels make identifiable sounds to help you locate them. But beware — there are wolves. Step on one, and you lose 15 seconds.
How to Play
Use sound to find camels and avoid wolves. Movement depends on your chosen control scheme.
- Follow the camel sounds and step on them to gain points.
- If you step on a wolf, a distinct sound plays and you lose 15 seconds.
- You have 5 minutes to score as high as possible.
In-game keys:
- V – Hear how many camels you've stepped on
- T – Hear how much time remains
- P – Pause/resume the game
- Esc – Quit the game (asks for confirmation if enabled)
Settings Menu
Use the arrow keys and Enter to navigate and select options.
- Change player name (used when uploading scores)
- Select your preferred language
- Toggle Classic Walking Mode:
- On – Use arrow keys
- Off – Use W/A/S/D
- Enable/disable startup logo sound
- Enable/disable exit confirmation
Score and Leaderboard
After your 5-minute game session ends, you'll be asked if you want to upload your score to the server. If you accept, your score will be submitted using the player name defined in Settings.
From the main menu, you can select View Online Leaderboard to hear the highest scores and top players.
Contact Audio Games Brasil
Use the Contact Audio Games Brasil option in the main menu to open a feedback form. Use Tab to move through fields.
- Enter your email address
- Enter a subject
- Type your message
- Select the message type from a combo box
- Press the send button to submit
You will receive a confirmation message immediately, and later a reply if applicable.
Credits
Original version
- Initially produced and idealized by SG Software
- Client programming by Eber Ciny from SG Software
- Server programming by Eber Ciny from SG Software
- Sound design by Eber Ciny from SG Software
- First version by Eber Ciny from SG Software
New version
Reformulation and revived by Antoniel Silva. Programmed by Antoniel Criactive. Realization Audio Games Brasil.
Accessibility & Extra Info
The entire game was built with audio-first accessibility in mind. It works seamlessly with screen readers and doesn't rely on visuals.
- Keyboard-only navigation supported throughout
- All menu options and in-game actions provide audio feedback
- Forms are navigable using Tab and Enter